Guides / Altın Avcısı
Altın Avcısı guide
How to earn the most Hazine Puanı in a battle: what to do first, which gear to buy, when to relocate and when to go for the Efsanevi Hazine.
Community guide — these tips are player advice, not game data; the schedule, rewards and rules are on the event page. Written up from the “KRIT'S GOLD HUNTER GUIDE” image by Krit #302, plus notes taken from recorded matches.
Altın Avcısı – schedule, mines, gear shop, talents, rewards and rules.
Fast fingers. 6 marches moving. Get every trove. If it's 20+ clicks away — move. Krit's five steps
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Start of the match
Attack the fugitives (the game's Greedy Miners) and use one march to attack mines. Take Plan 3: Orman: more mines, more fugitives, more troves, more points.
Plan 3: Orman
İkmal Arabası
Lav Çizmeleri
Madenci Takım Çantası
Işıltılı Maden Arabası
Zaman Kaydırıcı
Sonsuzluk Sandığı
Attacks on Greedy Miners and on mines only work once the first 3 minutes of preparation are over.
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Troves are your priority
Whenever a Yeraltı Definesi appears, give it all your attention and take every single one you can. When better troves are elsewhere on the map, move your base to them instead of wasting time on long marches.
The game sends them in waves, at minutes 10–12 and 20–22 of the battle, with a countdown 60 seconds ahead. They gather very fast: 4.000 Altın a second, against 200–800 in a mine.
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Rinse and repeat
Keep all your marches (6 in the guide) moving at all times: six marches, six targets, one goal — max points. 0 idle = winning.
How many marches you have depends on your account.
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The 20-click rule
The second you have to travel more than 20 clicks from your base, move it. A free relocation comes every 6 minutes, and the Zaman Kaydırıcı gear shortens that wait by 33%.
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The center trove
The Efsanevi Hazine in the middle of the island is “whale territory”. Even holding it for 3 seconds can add a nice bonus to your final score. Risky, rewarding: take it quick, hold it if you can, get the bonus.
It opens for the last 7 minutes of the battle, and Hazine Puanı are given by how long each Warden holds it. Each Warden can send only one march there.
From recorded matches
Notes from recorded matches, not from Krit's guide: what players saw, not rules of the game. Where the game states a fact, it is the game's number.
Minecarts
When a mine's holder — another Warden or the mine's guards — has gathered a lot there (more than 60.000 Altın at a Lv.1 mine) and loses the fight for it, three minecarts drop nearby; the biggest is worth the most (16.000 / 24.000 / 40.000 Altın at a Lv.1 mine). In the recordings, beating mine guards dropped carts too, and the carts were gone after about a minute, so grab them fast.
Picking them up uses a special march that does not take one of your normal ones: one at a time, two with the İkmal Arabası gear. The other mines' numbers are on the event page.
Underground Trove waves
Troves come in waves, announced shortly before they appear. In one recorded match the troves gave about 3,4 million of the 5,9 million Hazine Puanı.
Gear buy order
Buy the Plan 3: Orman gear in this order. The Sonsuzluk Sandığı has to wait until the shop reaches Usta Teçhizat.
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İkmal Arabası
Sıradan Teçhizat -
Lav Çizmeleri
Sıradan Teçhizat -
Madenci Takım Çantası
Sıradan Teçhizat -
Zaman Kaydırıcı
Gelişmiş Teçhizat -
Işıltılı Maden Arabası
Seçkin Teçhizat -
Sonsuzluk Sandığı
Usta Teçhizat
Talents after the gear
With the gear bought, spend your Altın on talents: Yağmalama first (Açgözlü Madencileri öldürmekten elde edilen Altın +%20 at the top level), then Maden Arama (Altın Toplama Hızı +%20).
Both unlock with Usta Teçhizat and cost 200.000 Altın an upgrade, up to level 20.
Troops and heroes
A defeated hero has to heal before it can march again: 5 minutes, 40% less with the İlk Yardım Çantası gear.
Birlik rezervleri sınırsızdır ve savaşlar sırasında kayıplar yaşanmaz. Altın Avcısındaki asker seviyeleri, Müdürün en yüksek seviyedeki askerleriyle aynıdır.