Haven Island

The Mansion, the island's buildings, Decorations, Luxuries, Special Buildings and prisoners, and what the Haven Island Shop sells.

Helipad

Board the helicopter to inspect your private island.

Requires Warden's Office Lv.19.

Mansion

1. Each level of the Mansion provides 2 Stat Bonuses, with effects stacking across all levels.

2. By reaching the specified Prosperity on Haven Island, you can spend Haven Coins to upgrade your Mansion.

3. Once the Mansion reaches Lv.3, Haven Island will encounter 2 random Emergencies daily, representing requests from prisoners. Handling these events will earn you rewards.

4. You can also visit allies' islands to assist with Emergencies, helping up to 3 different allies per day. Emergencies and assistance attempts reset daily at 00:00 (Server Time).

5. Upgrading the Mansion gradually unlocks the Fishing Dock and Coast Treasure Hunt, both of which can yield a large amount of Haven Coins.

Haven Island is Warden's private island, reached through the Helipad once the Warden's Office is Lv.19. Its Mansion has 10 levels.

Prosperity is the island's score: every Decoration and Luxury placed on it adds Prosperity, and only a limited number of copies of each count (its effective quantity). To upgrade the Mansion you need the Prosperity of its next level and Haven Coins.

Haven Coins come from the Bar, Sawmill, and Ranch, from the Fishing Dock and from the Beach Treasure Hunt, and they pay for upgrades and for the Shop.

Higher Mansion levels open more of the island: Bar (Lv.1), Sawmill (Lv.3), Ranch (Lv.5), Fishing Dock (Lv.6), Sailing Club (Lv.9), Racing Club (Lv.9), Soaring Club (Lv.9), and Treasure Cube (Lv.9). A building's own upgrades are held back by the Mansion level too; the level table of each building says which.

Album

Buildings, prisoners and shop