Calculators

Prisoner Armor

Data and Power Modules to level a Prisoner Armor, breakthroughs included.

How it works

Each level costs Prisoner Armor Data.

Every 10 levels (10, 20, 30 ...) the armor has to break through before it can go further: that costs Power Module and Advanced Power Module and keeps the level.

The level cap is 60, 90, 100, depending on the armor.

Not unlocked means the armor still has to be developed, which costs Prisoner Armor Data and Power Module. ✓ marks a level whose breakthrough is done.

Under each state are the level stats of the armor window. The Arrest stats grow with the Core Skills level, which is the number of core nodes active in the Core below.

The Core has three modules of nodes, each raised with its own chips (Solo Chip, Formation Chip, and Barrier Chip). Set a node's level now and the level you want to add its chips to the cost. A node needs the one before it at level 10 in game; the calculator does not check that.

  • Prisoner Armor Data

    Used to upgrade Prisoner Power Armor.

  • Power Module

    Provides abundant and stable energy to ensure basic operations, making it a crucial resource for Prisoner Power Armor Breakthrough.

  • Advanced Power Module

    A device containing immense energy, used for advanced breakthroughs in Prisoner Power Armor, significantly boosting its performance.

  • Solo Chip

    Chip for upgrading the Solo Module's nodes, enhancing Solo Combat's stats.

  • Formation Chip

    Chip for upgrading the Formation Module's nodes, enhancing Rally Attack's stats.

  • Barrier Chip

    Chip for upgrading the Barrier Module's nodes, enhancing Defense's stats.

More Details

Unlocks after Power Armor breaks through at Lv.10.

Max-level Prisoner Power Armor can unlock Flight Mode after breakthrough.

Current

Target

Core

Max Level sets the targets; Reset clears Current and Target. "All" acts on every module, open or not; the buttons inside a module carry its icon and name and act on that module only. Hidden modules with set nodes still count in the cost; their button shows how many nodes are set and the chips they add.

Current

Target

Upgrade Cost

Prisoner Armor Data
Required–
Insufficient–
Power Module
Required–
Insufficient–
Advanced Power Module
Required–
Insufficient–
Solo Chip
Required–
Insufficient–
Formation Chip
Required–
Insufficient–
Barrier Chip
Required–
Insufficient–
Details
CurrentTargetPrisoner Armor DataPower ModuleAdvanced Power ModuleSolo ChipFormation ChipBarrier Chip