Guides / 虎穴に入らずんば
虎穴に入らずんば guide
How to earn the most トレジャーポイント in a battle: what to do first, which gear to buy, when to relocate and when to go for the 伝説の宝庫.
Community guide — these tips are player advice, not game data; the schedule, rewards and rules are on the event page. Written up from the “KRIT'S GOLD HUNTER GUIDE” image by Krit #302, plus notes taken from recorded matches.
虎穴に入らずんば – schedule, mines, gear shop, talents, rewards and rules.
Fast fingers. 6 marches moving. Get every trove. If it's 20+ clicks away — move. Krit's five steps
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Start of the match
Attack the fugitives (the game's Greedy Miners) and use one march to attack mines. Take 推奨プラン3:野外集結討伐: more mines, more fugitives, more troves, more points.
推奨プラン3:野外集結討伐
運搬車
溶岩の靴
採掘道具
光り輝くトロッコ
時空の懐中時計
無限収集ボックス
Attacks on Greedy Miners and on mines only work once the first 3 minutes of preparation are over.
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Troves are your priority
Whenever a 地下金庫 appears, give it all your attention and take every single one you can. When better troves are elsewhere on the map, move your base to them instead of wasting time on long marches.
The game sends them in waves, at minutes 10–12 and 20–22 of the battle, with a countdown 60 seconds ahead. They gather very fast: 4,000 金鉱 a second, against 200–800 in a mine.
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Rinse and repeat
Keep all your marches (6 in the guide) moving at all times: six marches, six targets, one goal — max points. 0 idle = winning.
How many marches you have depends on your account.
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The 20-click rule
The second you have to travel more than 20 clicks from your base, move it. A free relocation comes every 6 minutes, and the 時空の懐中時計 gear shortens that wait by 33%.
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The center trove
The 伝説の宝庫 in the middle of the island is “whale territory”. Even holding it for 3 seconds can add a nice bonus to your final score. Risky, rewarding: take it quick, hold it if you can, get the bonus.
It opens for the last 7 minutes of the battle, and トレジャーポイント are given by how long each Warden holds it. Each Warden can send only one march there.
From recorded matches
Notes from recorded matches, not from Krit's guide: what players saw, not rules of the game. Where the game states a fact, it is the game's number.
Minecarts
When a mine's holder — another Warden or the mine's guards — has gathered a lot there (more than 60,000 金鉱 at a Lv.1 mine) and loses the fight for it, three minecarts drop nearby; the biggest is worth the most (16,000 / 24,000 / 40,000 金鉱 at a Lv.1 mine). In the recordings, beating mine guards dropped carts too, and the carts were gone after about a minute, so grab them fast.
Picking them up uses a special march that does not take one of your normal ones: one at a time, two with the 運搬車 gear. The other mines' numbers are on the event page.
Underground Trove waves
Troves come in waves, announced shortly before they appear. In one recorded match the troves gave about 3.4 million of the 5.9 million トレジャーポイント.
Gear buy order
Buy the 推奨プラン3:野外集結討伐 gear in this order. The 無限収集ボックス has to wait until the shop reaches マスター武装.
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運搬車
ノーマル武装 -
溶岩の靴
ノーマル武装 -
採掘道具
ノーマル武装 -
時空の懐中時計
レア武装 -
光り輝くトロッコ
エキスパート武装 -
無限収集ボックス
マスター武装
Talents after the gear
With the gear bought, spend your 金鉱 on talents: 強奪 first (欲張りの鉱夫の撃破による金鉱の獲得量+20% at the top level), then 探査 (金鉱の採取速度+20%).
Both unlock with マスター武装 and cost 200,000 金鉱 an upgrade, up to level 20.
Troops and heroes
A defeated hero has to heal before it can march again: 5 minutes, 40% less with the 救急箱 gear.
「虎穴に入らずんば」の戦場では、予備兵力には上限がなく、戦闘での兵士の損失もありません。トレジャー兵士のレベルは監獄長が持つ最高レベルの兵士と同じです。