Story I
Mia, the younger sister of Nia, the Warden's secretary, manages the daily operations of the prison with sharp wit and adaptability. In the early days, when the prison was still under construction and short on staff, it was Mia's quick thinking that solved numerous challenges and kept things running smoothly. However, the dangerous environment eventually put her in a perilous situation when she was captured by criminals. Thankfully, the Warden intervened in time, preventing the situation from escalating further.
Story II 🔒 1★
That incident marked a turning point for Mia. She realized that while she had been capable in her role, she had underestimated the dangers that came with it. Determined not to be caught off guard again, Mia threw herself into learning how to use firearms, protective gear, and combat tactics. She was committed to mastering these skills so she could become self-sufficient and capable of handling any crisis on her own.
Story III 🔒 2★
With her sister's guidance, Mia gradually came to understand that the wealth and power gained from running a prison were limited and fraught with risks. She realized that true influence on the Isle of the Banished lay in controlling intelligence and resources. Motivated by this insight, Mia underwent the training of Night Watch, and quickly earned a place in the organization.
Story IV 🔒 3★
Mia has become highly skilled in various weapons and combat techniques, with a sharp mind for espionage and surveillance. Her intelligence has been crucial in bolstering the Warden's position on the Isle of the Banished, gradually elevating them to a figure of increasing influence. However, this also keeps her away from the prison more often. As Mia spends more time on the front lines, the Warden can't help but reflect on the early days when she was always within arm's reach.